This project entailed the initial exploration and development of an educational 3D serious game for Chinese preschoolers aged 5-6. By integrating digital media with classroom teaching, the game aims to lay a crucial foundation for their environmental awareness, fostering positive attitudes and behaviors from an early age.
Jingya Hong – S1943150
MSc in Design and Digital Media
Edinburgh College of Art
The University of Edinburgh
(2020-2021)
This is an initial exploration of serious games for preschool children. Finally, an educational 3D game for kindergarten environmental education was completed. It uses digital media in combination with classroom teaching to develop environmental awareness among Chinese preschool students aged 5-6. Although environmental awareness is a dynamic structure throughout life, it is important to lay the foundations of environmental awareness in childhood to demonstrate positive attitudes and behaviors towards the environment.In China, such as Shanghai and Beijing, garbage classification has become a strict requirement, but it is difficult to implement because China started garbage classification late. This is why it is so important for children to develop a sense of waste separation at an early age.
In the exploration of this project, I studied the important role of serious games in preschool children, as well as the impact and advantages of digital education on children. Combined with the analysis of current Chinese garbage sorting related games, we have further explored and innovated a 3D garbage sorting game that is more suitable for Chinese preschool children aged 5-6, and made further exploration and innovation in design style, game operability, game mechanism.